Entry 11- Filming

Sarah and I decided to film what we can do before we went on retreat. It was extremely easy for us to film because of the shot list. We weren't able to film some of the shots as we didn't have enough time or because we didn't have props for it. For people with both of us, Yujin helped filmed it for us. We decided to film it after school because there wouldn't be a lot of people roaming around. We needed an environment where no one but herself was there, as it is her mind.

For the first short where she runs towards the camera, we had to shoot it twice because, for the first one, a person walked by. The scene was shot by me walking backward while Sarah ran towards the camera to make it seem as if she were to run a longer distance and to make the audience feel as if they're "with her" to create the sense of urgency. We used a long shot to a medium shot to show that she was coming closer.



For the second shot where she stands and looks around, we had to shoot it twice, again. This time it was because of Sarah laughing, but it was pretty funny. We used a medium close up shot to show her facial expression while also showing her running out of the frame. If we used a close-up shot, it would not have looked nice to see her face "running off" from the screen, instead of her as "one".



The third short where she runs down towards the door was shot in one try, which was great. We decided to use a panning shot so that it sweeps around the scene, giving an overall view of where she is. The way the camera moved faster after the pole showed how important it was for her to get to the door. To make the pan steady, I put one arm around my waist and the other arm's elbow onto the other arm, so that my filming arm did not move as much. Since the door was a glass, we had to be mindful of the reflection.



The fourth shot was shot twice. The first time it was shot, it was shot in an eye-level, and half of her hand was cut off, which did not really create a feeling of that door knob being important. Therefore, we shot it from a high to low angle shot, showing her full hands, subtly implying that she (her hand) was in a weaker position because the door knob did not open.



For the fifth shot, we did not shoot it from a high to low angle to show her weak state but instead used a low to high angle to show a POV from the "door knob"s POV. Now, this does not make much sense, but by putting a low to high angle on a character, it helped us see her huge body movement of frustration. It also allowed us to have the door take half of the frame space, showing how cornered she is.


For the sixth shot, we only took it once. It was once again a panning shot, but this time, my legs did not move. Instead, it just panned over to where she was heading. This allowed for the viewers to see her dejected body movement in a raw way, instead of using camera techniques which may have killed off that raw emotion. Half of her face is covered. She's weak. In films, when a character faces their back to the camera, it usually means that they are in a vulnerable position or close to a loss.


For our seventh shot, it took us 3 tries to get the right one. For the first one, Sarah's was too close to the middle instead of the side, making it seem as if she still has power, as she takes up the most important frame space. In addition, the place that she was standing covered the walkway, which we needed for the graphic matches of me "teleporting" closer to her. She also covered me, so we had no choice but to reshoot it. Yujin took the video for us because we didn't have a tripod at that time. For the second one, a long close-up shot was taken of Sarah. This is great and all, but we wanted at a medium close-up position to emphasise the distance between Sarah and me. This way, it would look cooler when I "teleport" towards her. For the third shot, Sarah and I were both positioned alright. It would have been better if I stood right in the middle to use the leading lines of the floor, but I wanted myself to be off centred as if I had been hiding in the "shadows". The way Sarah was positioned slightly to the right was also good, as it made her seem pretty distant towards the camera man, making her seem closed off and unconcentrated of her surroundings. It also enabled the viewers to see me and Sarah's distance more clearly.



For the eighth shot and ninth shot, it only took each one try. I just moved a little closer from where I was before towards Sarah so that we could get a nice graphic match. After watching the video, however, we realised that Sarah was not in the position as before, so we will probably be reshooting this scene next time.

For the tenth shot, we took a shot where Sarah looks backwards. We used a medium up shot for this,  to show her full body movement of surprise. We might slow this down in our video to make it more dramatic.



For the eleventh shot, we took a shot of the empty pathway, to show that there's nothing there from her POV. We decided to use her POV as a way to show that it was empty, so that the audience could better audience why she turned back all of a sudden.



For the twelfth shot, we did a shot where Sarah looks back again and then walks backwards after seeing me. We had to reshoot this shot three times. For the first shot, we had to reshoot it because Sarah screamed without a notice, which scared me. You can see my shoulders moving up in the video. For the second shot, we had to reshoot it because Sarah screamed louder than she thought, which made her break out of a character. In the end, we decided to just leave out the scream. We used a medium close up shot and an "over the shoulder" shot for this. The medium close up shot nicely showed the both of us, showing me standing in front of Sarah with an over the shoulder shot to establish where I am clearly.



For the thirteenth shot, we did extreme a exreme close up on my face, to show that Satan is a psycho.  

For the fourteenth shot, we did a scene where the camera pans from me to Sarah walking backwards in fear. This shot was a medium shot, to show Sarah's body language. The way it pans from me to her also creates a nice tension for the viewers.



For the fifteenth shot, we took a shot of Sarah's feet tripping on a rock. Instead of shooting her tripping, we had a close-up shot of her feet tripping on a rock, to show that she's tripping on her rock. We did not move the camera, to just get straight to the point.



For the sixteenth shot, we took a video of Sarah falling down. There's really much today. The camera just moved down to a high to low angle shot when she was on the ground to show her weak state. At the end, she says, "Ow that hurt." I am afraid that the audience can tell that through her mouth movement, which may disturb our silent film.



For the seventeenth shot, we did a shot where I walked towards the camera with a hand as if I'm about to choke it. This shot was shot twice because for the first shot, I walked too far, making the hand go out of the frame. In the second shot, my hand did end up at the right position, but my eye showed. I'm not really sure whether we should keep it or not. However, the POV shot worked out nicely, as it showed what Sarah was going through. It would be perfect with a scary music in the background.



For the eighteenth shot, we filmed Sarah turning her head because she's scared of what might happen, and then turning it back when she realises that nothing is attacking her. We filmed this scene in a high to low angle medium shot to show her change in facial expression and how she's weak and vulnerable at that moment. The only thing that I would like to change about this shot it that Sarah turned her head back too fast. Usually, a person would wait for at least 5 secs for something to happen, but she didn't.



For the nineteenth shot, we filmed a POV of Sarah looking left and right, which linked to our previous shot nicely. This shot showed that the person was gone in a nice way, as it showed Sarah's confusion.



At home, Sarah and I both decided to work on our film. She filmed the parts in the swimming pool and I edited what we filmed today. That's all we filmed.


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